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Enterprise Library / Unity vNext

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This is a public forum for you to suggest/vote on the ideas for future capabilities/updates to Enterprise Library and Unity.

Please note the list may not always represent the actual prioritized backlog of the development team.

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5 results found

  1. Add assembly and namespace like unity to other blocks, mainly logging and exception handling

    Currently the config file is too verbose because the namespaces of the entlib blocks are very large. One way to solve this would be to register the assembly, similar to the unity schema.

    15 votes
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  2. Custom handling of unresolved types during LoadConfiguration()

    I have large hierarchy of objects spread across several assemblies and deployment packages. I want to configure it once and reuse the same configuration file in several applications. I am looking for a way to instruct unity to ignore unresolved <register type=""> entry and continue registering other types.

    For my case it would be sufficient just to ignore such types, but ideally this should be an event or callback delegate that would be called on each such event so that it could be handled appropriately.

    12 votes
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  3. Make configured EntLib blocks start fast for Desktop apps

    We write MS Office add-in. These should start fast beacause Office should start fast. We use EntLib. We found that configuration takes time to start. I hope for faster to start version of configuration for desktop. Details are here http://asdandrizzo-se.blogspot.com/2013/06/issues-using-entlib-and-unity.html

    12 votes
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  4. Allow CData elements to help with Dictionary registration

    Allow CData parameters to help with registering for example dictionary like types

    <register type="IValueProcessor" name="AbbreviationProcessor" mapTo="KeywordValueProcessor">
    <lifetime type="singleton" />
    <constructor>
    <param name="replacements" type="DictionaryStringString">
    <cdata typeConverter="PipeStringToDictionaryStringStringTypeConverter">
    <![CDATA[
    ACCEPTANCE|ACPT.
    ACCESSORIES|ACCES.
    ACCOMMODATION|ACCOM.
    ACCOMMODATIONS|ACCOMS.
    ]]>
    </cdata>
    </param>
    </constructor>
    </register>

    1 vote
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    0 comments  ·  Configuration  ·  Admin →
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  5. 1 vote
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    0 comments  ·  Configuration  ·  Admin →
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