Jeff ← Customer Wishlist for Enterprise Library vNext My feedback 3 results found Facilities 26 votes Vote Vote Vote Vote We're glad you're herePlease sign in to leave feedback Signed in as (Sign out) Close Close 1 vote 2 votes 3 votes Remove votes You have left! (?) (thinking…) 0 comments · Enterprise Library / Unity vNext · Delete… · Admin → How important is this to you? Not at all You must login first! Important You must login first! Critical You must login first! We're glad you're herePlease sign in to leave feedback Signed in as (Sign out) Close Close Jeff supported this idea · Nov 14, 2011 Scaled down versions of Unity and Enterprise Library for WP7 or Win 8 Mobile 61 votes Vote Vote Vote Vote We're glad you're herePlease sign in to leave feedback Signed in as (Sign out) Close Close 1 vote 2 votes 3 votes Remove votes You have left! (?) (thinking…) 2 comments · Enterprise Library / Unity vNext · Delete… · Admin → How important is this to you? Not at all You must login first! Important You must login first! Critical You must login first! We're glad you're herePlease sign in to leave feedback Signed in as (Sign out) Close Close Jeff supported this idea · Nov 14, 2011 Unity Lifetimes: TearDown should dispose objects created by container 211 votes Vote Vote Vote Vote We're glad you're herePlease sign in to leave feedback Signed in as (Sign out) Close Close 1 vote 2 votes 3 votes Remove votes You have left! (?) (thinking…) under review · 4 comments · Enterprise Library / Unity vNext · Delete… · Admin → How important is this to you? Not at all You must login first! Important You must login first! Critical You must login first! We're glad you're herePlease sign in to leave feedback Signed in as (Sign out) Close Close Jeff supported this idea · Nov 14, 2011 An error occurred while saving the comment Jeff commented · Nov 14, 2011 · Edit… · Delete… I agree. The pattern of creating a child container and disposing it is needlessly complex for what should be a simple Resolve<T>(), Release(x) interface. Save Submitting...
I agree. The pattern of creating a child container and disposing it is needlessly complex for what should be a simple Resolve<T>(), Release(x) interface.